About The Founder
Ryan Dunnison - Founder / Designer
Ryan is a Game Designer and the Founder of Playful Fox Games. He's currently also managing production and doing some scripting, design and writing on Animal Bar as well as organizing the business side of the company. His expertise goes beyond game development, as he has done extensive research on game history and is a collector as well as instructor, even having exhibited at the Vancouver Museum and Space Center.
His industry experience includes a range of roles from design, production, analytics, QA and consulting. During his time at BANDAI NAMCO Studios Vancouver and East Side Games he worked on more than 10 games, including: Tekken (iOS /Android), My Tamagotchi Forever, Tap My Katamari, Munchie Farm/Pot Farm: Grass Roots, and Dragon UP. Ryan graduated from the Game Art and Design program at The Art Institute of Vancouver (now LaSalle College) with a Best of Show award at his grad show, where he has also taught game history and various other game design courses.
Work History
Prior to starting Playful Fox Games Ryan's last position in the industry was as a team lead on an unreleased project at BANDAI NAMCO Studios Vancouver. He started at the studio working on the casual games team, ultimately working on 3 titles, and also did some consulting on Tekken (Mobile).
Ryan got his start at East Side Games doing quality assurance for a few months before successfully pitching a game and being given an opportunity to develop the prototype. From there he transitioned into a design postion where he worked and consulted on more than 6 different games.
Ryan graduated the Art Institute of Vancouver, which has since been re-branded LaSalle College Vancouver, with the best of show award. Once he was able to he started teaching various game design courses including Level Design, Game History, and Mobile Game Design.